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toohoola

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    56
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Player Details

  • Username
    baguetty
  • Wagered (BTC)
    0.03405387
  • Wagered (ETH)
    0.05886867
  • Wagered (LTC)
    0.00991647
  • Wagered (BCH)
    0.00157269
  • Wagered (DOGE)
    519.68517
  • Ripple (XRP)
    211.37364

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  1. Try it without the connection part: query ChatList($offset: Int = 0, $limit: Int = 10) { user { id name chatList(limit: $limit, offset: $offset) { ...ChatFragment lastMessage { ...MessageFragment } } } }
  2. You can check the latest direct messages with this: query ChatList($offset: Int = 0, $limit: Int = 10) { user { id name chatList(limit: $limit, offset: $offset) @connection(key: "ChatList") { ...ChatFragment lastMessage { ...MessageFragment } } } } Direct messages with a specific user: query MessageList($userId: String) { chat(userId: $userId) { ...ChatFragment messageList(limit: 30, offset: 0) { ...MessageFragment } } } You can use this subscription, if you want to process the messages you receive as soon as you possible: subscription MessengesSubscription { messages { chat { id members { user { id name } } } ...MessageFragment } } Finally, some fragments you might need: fragment ChatFragment on Chat { id updatedAt members { user { id name } } } fragment MessageFragment on ChatMessage { id data { ... on ChatMessageDataText { message } } createdAt user { id name } }
  3. Yes, they are allowed. I already have a bot for each casino games. I could build one for you too, just send me a message.
  4. I'm not @Dan, but yes, it is possible: query BetList($user: String) { user(name: $user) { houseBetList(limit: 50, offset: 0) { ...BetFragment } } } fragment BetFragment on Bet { id iid type bet { ... on CasinoBet { ...CasinoBetFragment } ... on MultiplayerCrashBet { ...MultiplayerCrashBetFragment } } } fragment CasinoBetFragment on CasinoBet { id active payoutMultiplier amountMultiplier amount payout updatedAt currency game state { ... on CasinoGameDice { ...DiceStateFragment } ... on CasinoGameLimbo { ...LimboStateFragment } ... on CasinoGameHilo { ...HiloStateFragment } ... on CasinoGameKeno { ...KenoStateFragment } ... on CasinoGameMines { ...MinesStateFragment } ... on CasinoGamePlinko { ...PlinkoStateFragment } ... on CasinoGameBlackjack { ...BlackjackStateFragment } ... on CasinoGameRoulette { ...RouletteStateFragment } ... on CasinoGameVideoPoker { ...VideoPokerStateFragment } ... on CasinoGameWheel { ...WheelStateFragment } ... on CasinoGameDiamondPoker { ...DiamondPokerStateFragment } ... on CasinoGameBaccarat { ...BaccaratStateFragment } ... on CasinoGameSlots { ...SlotsStateFragment } } } fragment DiceStateFragment on CasinoGameDice { dice_result: result dice_target: target dice_condition: condition } fragment LimboStateFragment on CasinoGameLimbo { limbo_result: result limbo_multiplierTarget: multiplierTarget } fragment HiloStateFragment on CasinoGameHilo { hilo_startCard: startCard { suit rank } hilo_rounds: rounds { card { suit rank } guess payoutMultiplier } } fragment KenoStateFragment on CasinoGameKeno { keno_drawnNumbers: drawnNumbers keno_selectedNumbers: selectedNumbers } fragment MinesStateFragment on CasinoGameMines { mines_mines: mines mines_minesCount: minesCount mines_rounds: rounds { field payoutMultiplier } } fragment PlinkoStateFragment on CasinoGamePlinko { plinko_risk: risk plinko_rows: rows plinko_point: point plinko_path: path } fragment BlackjackStateFragment on CasinoGameBlackjack { blackjack_player: player { value actions cards { rank suit } } blackjack_dealer: dealer { value actions cards { rank suit } } } fragment RouletteStateFragment on CasinoGameRoulette { roulette_result: result roulette_colors: colors { amount value } roulette_numbers: numbers { amount value } roulette_parities: parities { amount value } roulette_ranges: ranges { amount value } roulette_rows: rows { amount value } } fragment VideoPokerStateFragment on CasinoGameVideoPoker { videopoker_playerHand: playerHand { suit rank } videopoker_initialHand: initialHand { suit rank } videopoker_handResult: handResult } fragment WheelStateFragment on CasinoGameWheel { wheel_result: result wheel_segments: segments wheel_risk: risk } fragment DiamondPokerStateFragment on CasinoGameDiamondPoker { diamondpoker_dealerHand: dealerHand diamondpoker_playerHand: playerHand } fragment BaccaratStateFragment on CasinoGameBaccarat { baccarat_playerCards: playerCards { suit rank } baccarat_bankerCards: bankerCards { suit rank } baccarat_tie: tie baccarat_player: player baccarat_banker: banker baccarat_result: result } fragment SlotsStateFragment on CasinoGameSlots { slots_lines: lines slots_rounds: rounds { offsets paylines { payline hits multiplier symbol } scatterMultiplier roundMultiplier totalMultiplier bonusRemaining bonusTotal } } fragment MultiplayerCrashBetFragment on MultiplayerCrashBet { id user { id name } payoutMultiplier gameId amount payout currency result updatedAt cashoutAt btcAmount: amount(currency: btc) ethAmount: amount(currency: eth) ltcAmount: amount(currency: ltc) bchAmount: amount(currency: bch) dogeAmount: amount(currency: doge) trxAmount: amount(currency: trx) xrpAmount: amount(currency: xrp) }
  5. No, I actually have a somewhat suspended account on Stake. I can't receive any rains in their chat. I make some bots for myself and sometimes I help for people who ask for help.
  6. I'm not @Dan, but here you are: mutation slotsBet( $amount: Float!, $lines: Float!, $currency: CurrencyEnum! ) { slotsBet(amount: $amount, currency: $currency, lines: $lines) { ...CasinoBetFragment state { ...SlotsStateFragment } } } fragment CasinoBetFragment on CasinoBet { id active payoutMultiplier amountMultiplier amount payout updatedAt currency game user { id name } } fragment SlotsStateFragment on CasinoGameSlots { lines rounds { offsets paylines { payline hits multiplier symbol } scatterMultiplier roundMultiplier totalMultiplier bonusRemaining bonusTotal } } I'm still not @Dan, but here you are as well: Query to check active game: query blackjackActiveBet { user { id activeCasinoBet(game: blackjack) { ...CasinoBetFragment state { ...BlackjackStateFragment } } } } Place bet: mutation blackjackBet( $amount: Float!, $currency: CurrencyEnum! ) { blackjackBet(amount: $amount, currency: $currency) { ...CasinoBetFragment state { ...BlackjackStateFragment } } } Next action: mutation blackjackNext( $action: BlackjackNextActionInput! ) { blackjackNext(action: $action) { ...CasinoBetFragment state { ...BlackjackStateFragment } } } Fragments are the same in each call: fragment CasinoBetFragment on CasinoBet { id active payoutMultiplier amountMultiplier amount payout updatedAt currency game user { id name balances { available { currency amount } } } } fragment BlackjackStateFragment on CasinoGameBlackjack { player { value actions cards { rank suit } } dealer { value actions cards { rank suit } } }
  7. query AvailableRakeback { user { rakeback { balances { currency amount: availableAmount } } } }
  8. Betting rate was one of the issues why I disliked Dicebot. My bot plays as fast as possible, in the case of Dice it's 2.4 games per sec, if the site is not under heavy load.
  9. I'm not a huge fan of Dicebot. It's not bad, I just had some issues with it, so I created my own. I can implement pretty much any algorithm on any game with it. If your ideas do not have to rely on LUA and/or on Dicebot, then feel free to send me a message.
  10. LIMBO: 7,517,187,609 placed by baguetty on 31/07/2019 Wagered 0.03000000 Multiplier 20x Profit 0.57000000 LIMBO: 7,517,189,365 placed by baguetty on 31/07/2019 Wagered 0.03000000 Multiplier 20x Profit 0.57000000
  11. 31st min - End of the first half
  12. Looks like they disabled debugging too, so I can't even find the code for the bugs to suggest a solution. Maybe I shouldn't even try anymore? It took them more than 2 months to fix this bug: This one is still not fixed and it's been almost 2 months as well:
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